DrawImage
Draws an affine transformed 2D image
Description
Notes
Best used with SphereMapping transformed coordinate frame
Inputs:
- Needs DrawStimulus (the tag for rendering a frame) as an input to be able to run
- Angle:
- LocationX: x coordinate (this is in the units of the viewport?) (Default: 0)
- LocationY: y coordinate (this is in the units of the viewport?) (Default: 0)
- ExtentX: Dimension in the x direction
- ExtentY: Dimension in the y direction
- ShiftX:
- ShiftY: Value of Blue (0 to 1)
- TextureName:
Outputs:
- This can be an end node
- All the properties that are externalised can be sent forward as outputs.