DrawImage

Draws an affine transformed 2D image

Description

Notes

Best used with SphereMapping transformed coordinate frame

Inputs:

  • Needs DrawStimulus (the tag for rendering a frame) as an input to be able to run
  • Angle:
  • LocationX: x coordinate (this is in the units of the viewport?) (Default: 0)
  • LocationY: y coordinate (this is in the units of the viewport?) (Default: 0)
  • ExtentX: Dimension in the x direction
  • ExtentY: Dimension in the y direction
  • ShiftX:
  • ShiftY: Value of Blue (0 to 1)
  • TextureName:

Outputs:

  • This can be an end node
  • All the properties that are externalised can be sent forward as outputs.